So lets start gathering information about the vision trailer aion version and other sources
Video:
[spoiler]
http://www.youtube.com/watch?v=5PAM0wr7cZ8#ws (http://www.youtube.com/watch?v=5PAM0wr7cZ8#ws)[/spoiler]
So far from video we can see the following (the x:xx means video times references):
- new game engine (with better lighting and graphics). (0:35)
- new maps and bosses. (0:58 , 1:48)
- weather seasons. (spring, snow, floods) (1:26, 3:05)
- players can now swim and dive. they can also fight in such situations. (1:40, 2:25)
- underwater worlds (mobs and cities). (2:25)
- Cities with personal houses decorated to the player taste, outside and inside. (3:40, 4:25)
- Announcements posted in the cities (4:40)
- Cities attacks by the enemy. (7:54)
- 1 city per legion? (needs confirmation)
- new weapon types for each class. (5:30)
- new skills for each class. (1:59?, 6:00, 6:22, 6:33, 7:16)
- level cap increase? (needs confirmation)
- possible to domesticate and ride mobs. (5:02)
- a domesticated mob can transport 2 players. (4:46)
- even if not rided a domesticated mob will follow you. (4:56)
- is there a time/usage limit of a domesticated mob? (needs confirmation)
- a domesticated mob can also attack while riding it. (6:40)
Release date:
no official comment yet.
(personally i believe it will be earliest at april 2011, latest at september 2011. I would think that september is mainly the target, but due to pressure of competition could happen before)
Quote from: WhiteHorse on Sunday , 21 November 2010 - 01h41- new classes? (6:22, needs confirmation)
I don't think so. I recognize all classes in the movie as currently existing ones (but with a new weapon and new series of skills coming with it.
As for the release date, estimations I've heard (unconfirmed though) say it would be september, or Q4.
It sure looks very good what we see in the trailer!
Quote from: Ashelia on Sunday , 21 November 2010 - 13h24
Quote from: WhiteHorse on Sunday , 21 November 2010 - 01h41- new classes? (6:22, needs confirmation)
I don't think so. I recognize all classes in the movie as currently existing ones (but with a new weapon and new series of skills coming with it.
As for the release date, estimations I've heard (unconfirmed though) say it would be september, or Q4.
It sure looks very good what we see in the trailer!
Yes, but i am not sure i recognize that class fighting with bare hands. I see no weapon on it. Any ideas of what it is at 6:22 ?
So resuming:
- Punches, grabs, rotates and trows, and then punches the floor for a ranged attack.
- The char has no weapon and the fighting pose is the same as we have when we take out our weapon. But yet, the char did at least 1 skill, not basic attack, in that mode.
Who could that be, anyone with other interpretations of that small sequence?
Its the sorcerer it has cloth armour and why would they make a new class then they should make atleast 4 new one. Its just he has a new weapon maybe just fist fight.
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ok will remove that notion that perhaps new class exists, i also agree that is more likely a sorceror.
Will just place the 6:22 on the new skills tag.
some news on Aion 2.5/3.0:
http://news.mmosite.com/content/2010-11-29/aion_2_5_3_0_info_revealed_by_game_developer,1.shtml (http://news.mmosite.com/content/2010-11-29/aion_2_5_3_0_info_revealed_by_game_developer,1.shtml)
Very good link! Thank you!
And btw, I think Xioza will totally wish these:
(http://img2.mmo.mmo4arab.com/news/2010/11/29/aion/3.jpg)
hehehe
Not only Xioza. 8)
oooh... how cute ^^
Quote from: Xioza on Thursday , 02 December 2010 - 09h19
oooh... how cute ^^
Told ya!!!!!!!!!!!
Hehehe Mapu probably will be interested also. :)
For me, as I play no female (or gay) chars, i am not very interested on those wings. But I think i already saw the oposite of those. They look a bit gargula style, even for elyos, but they are ugly actually.
QuoteAlthough there won't be new race to play, according to Kim Hyoung-Jun, there may be a chance that Asmodian and Elyos will work together in some quests.
Work together with those assmos? Hell no they'd better not
Just skip those quests then ;)
I like the idea.
The Wings look nice :). I just wonder how much they will cost
Just went to see that wing seller. Don't know which wings they are, but prices go up to 90 mill. Good luck getting them.
I see. We're not able to preview Wings as we can with Armor or Weapons, so you'll have to buy it first to see it. We can check how each Wing looks like at Aiondatabase, but I can't find the Wings that we're talking about now
I guess they must be 3.0 wings then... After all, that's what this topic was about ;)
Looked up all Wings available in game now and indeed they weren't with them.
Here's a couple that are in the game, but we don't see much yet, if at all...
Haroshunerk's Noble Wing Feather (the gold lvl 50 one at Sanctum shop for 98 mill)
[item=small]187000010[/item]
(http://img210.imageshack.us/img210/676/noblewingfeather.jpg)
Noble Chief Operative's Wings (lvl 50 wings from Radiant Ops tokens)
[item=small]187000024[/item]
(http://img132.imageshack.us/img132/9602/noblechiefoperativewing.jpg)
Storm Wings (lvl 55 drop from StormWing in Beshmundir Temple - Hard Mode)
[item=small]187000018[/item]
(http://img155.imageshack.us/img155/1033/stormwings.jpg)
(edit by whitehorse: edited your post to insert the stats links)
Operative Wings are gonna be more common since today's survey reward 8)
(http://img33.imageshack.us/img33/1935/operative.jpg)
what??????? I was trying to get those wings with my daily quest.... you saying i lost them on freebie? :\ And worst even, they are now common? :-X
Operative Wings have not really become freebies, but since they require 28 radiant tokens and that we received 30 radiant tokens that day as a Solorius gift, a lot more people may go for them.
However, given the 30 tokens from Solorius it may be much more interesting to save up for the Noble Operative Wings which require 50 radiant tokens.
http://powerwiki.na.aiononline.com/aion/Daily+Quests (http://powerwiki.na.aiononline.com/aion/Daily+Quests)
This link shows the stats of both, they have the same look and same level 40 requirement.
Operative (28 radiant tokens):
40 secs flight time
+12 strike resist
Noble Operative (50 radiant tokens):
60 seconds flight time
+172 hp
+15 strike resist
Arieluma,
Ker
I see. Thanks for clearing that up.
If you got the 6 months veteran reward Black Cloud Wing Feather (lv 40) they're not worth getting for the stats.
[item=small]187050007[/item]
Thanks for sharing Ashelia! How useful is that + strike resistance? It was the first time I came across it. Pretty sure though that it will not be worth 50 radiant tokens :)
Arieluma,
Ker
I have no clue about the Strike Resistance, never saw it before 2.0 either.
Even if it's useful, don't waste your tokens if you can get something better for them later. You wanna go for lvl 50 wings sooner or later anyway.
Ashelia,
I totally agree, but am still wondering where this new "strike restistence" is coming from and why we never heard zilch about it. Which begs the question what else is there that we do not know about :)
Arieluma,
Ker
Look in your stats screen, upper part...
Knowledge? Will?
They copied so many stats from other games without doing anything with it... They're just there but nothing that we do have even affects them. I'd say do it right, or leave it.
imo strike resistance might be the stuns/knockouts resistance.
I see it, as a resistance against receiving a critical strike. I can be wrong tough.
Been thinking, and I start to fear a bit that the new weapons (whips, crossbows, etc) might be a mere illusion. The initial Aion trailer showed all our best skills (chains that proc, 4k DP skills). Keeping in mind that we only see 1 skill with any of these new weapons, it might as well be a new 4k(/5k/6k) DP skill that can only rarely be used.
I may sound pessimistic now, but seeing that the coolest things of the initial trailer are still rarely being seen ingame, and the introduction of new weapon types and skills to go with it would be a MAJOR change...
(btw one of those huge creatures crawling from out of the ground at 7:40 was already seen in the initial Aion 1.0 trailer lol)
It is possible to be like you say.
That creature that you see on trailer 1.0 does show up on Aion, I believe when showing a flashback of what happened in the great battle.
On Asmo side perhaps? Haven't seen it on Elyos side (I would have remembered), unless it's in the Indratu campaigns in Heiron, or Project Drakanhammer in Theobomos.
Quote from: WhiteHorse on Tuesday , 30 November 2010 - 22h51
Very good link! Thank you!
And btw, I think Xioza will totally wish these:
(http://img2.mmo.mmo4arab.com/news/2010/11/29/aion/3.jpg)
hehehe
I found info about these wings!
They're called "Lucky Wings", are lvl 55 orange item, just like the "Storm Wings". I assume they'll probably be drop only too.
They're not listed on Aionarmory, but I must say that lately they aren't up to date about a lot of things really :(
There's a complete list of all Wings with specs and good pics on Mmosite (http://aion.mmosite.com/guide/wings.shtml), have fun watching ;D
In October the Korean PTS server received Aion 3.0
Here is a resume of the patchnotes from the korean version:
http://9kohorta.com/blog/in-english/3-0-general-patch-notes/ (http://9kohorta.com/blog/in-english/3-0-general-patch-notes/)
very nice, we can finally have a legion headquarters. i would give all my kinah to buy the biggest one for the legion.
and finally we get mounts, and they look really nice. new maps and instances will make alot of runs again hehe.
lets see if it comes to europe before TSR or SWTOR, so i dont start to play any of them before trying the new stuff.
oh well, think this will make me take a break from rift lol.
I also think interesting updates. Altough for me I would like to see also other adjustments to Aion that would make it a more enjoyable experience overall.
Unfortunally I don't really know when will 3.0 arrive to Europe. I do fear it will come a bit too late. After people already left Aion.
Things I would like to see (but somehow doubt will ever happen):
- Crowns relics stacking together, similar to Seal relics and Icon relics.
Why: Saves a lot of storage space. 1 slot per crown is overkill and brings space problems.
- Better the success rate of things (stoning, drops, enchantment stones).
Why: Frustration of time and money spend on things that are constantly failing, will drive players away angry at the game and the company. Meaning they not only will drop that game, but be also a bit apprehensive to join any other game from the same publisher.
- Remove the deletion of all manastones in the object when one manastone fails to enter.
Why: Same reason as given before. Also is already punishment enough to loose the stone that costs more than 1 million. Having to start from scratch when you fail one stone is overkill and will lead to rage from the player side towards the game and publisher.
- Common server for PvP instances. (PvP Arenas and Dredgions being handled by a separate server that fetch the awaiting players from all european servers when setting up the games).
Why: There would be 3 advantages to this: 1- Drasticly decrease of the entrance waiting times; 2- Reduce load on all existing servers; 3- Allow the possibility of people from different servers to play together.)
- Incorporate maps for all instances.
Why: Kind of annoying going to instances without a map. Ok, it can be "covered" while you still did not explore, but once you did, keep it visible forever. Similar to the world map.
- Support of dual screen added.
Why: More clean and less cluttered gaming screen to enjoy the game. Giving the possibility to have all relevant windows open all the time on another screen (map, inventory, legion, friends, logs, quests)
White,
These are all excellent points that I fully agree with. I'd like to add:
- make it possible for new players to get fun from the game by adding more ways for them to play together, also make it so that the 40-46 levels are not a complete gankfest by opposing faction towards these players
-and please, pretty please, pretty please with sugar on top reduce the grind! It drives a lot of people potty.
Arieluma,
Ker
Completely agreed on manastone socketing. I already had some ideas in mind for it, and that includes enchanting as well as manastone socketing. One of them is a supplement (That ofc WON'T be expensive) that
- Prevents your manastones from being destroyed if you failed at socketing
- Prevents your equip enchant lv from lowering when failing to enchant
My new sword was already being a bitch when it came to socketing. It kept failing the 2nd and 3rd slot for quite a while
Ker: Depends on how you look at grinding. If it's about leveling, it's easy, If it's about getting a specific item in an instance, then definitely. I'm still waiting for some updates on draupnir cave, hoping that they'll either:
- Give a 10x repeatable quest when you got a blue bakarma weapon drop. Complete it 10x, and it can upgrade your blue bakarma drop into a gold one
- Let bakarma drop a weapon chest just like in FT and SR. This instance is purely made for glads, so I can buy that chest from the group I'm currently in
- Make it more popular to other classes by making bakarma's other melee weapon drops extendable. Why only the polearm? It makes no sense
- De-nerf the triroan's weapons to match bakarma's weapons's stats
More info about 3.0 !
http://gameguide.uk.aiononline.com/aion/Korean+PTS%3A+Initial+3.0+Patch+Notes (http://gameguide.uk.aiononline.com/aion/Korean+PTS%3A+Initial+3.0+Patch+Notes)
Bellow i do some quote highlights and personal comments. ;D
The bad
Whhaatttt? Why, does that even make sense?
- When a location is owned by a race other than the Balaur, it will switch to Balaur possession 5 minutes before it becomes vulnerable.
WTF?
- When you acquire an item, there's a certain chance that a specific stat changes.
Regardless of the race? How come?
- The legion cape will now appear the same regardless of race or gender.
--------------------
The good.
ALELUIA!
- Reduced the duration of the fear effect that the Spiritmaster's "Fear I" and "Fear Shriek I" skills have when used on enemy players.
Good for lower levels.
- Reduced the amount of XP required to level up beyond level 46.
Some motivation for crafting
- Crafted equipment now has a higher chance of being enhanced.
They actually did it what i asked! Impressive!
- Maps have been added for the following instances:
(http://static.na.aiononline.com/powerbook/aion/85/84/fb1e5ed215d10cb34691aee5.jpg)
Took a while! Now how about letting us reskin them?
- Wings can now be previewed and compared.
--------------------------------
Didn't you forget something from Vision trailer game developers?
On the vision trailer we could clearly see that we could fight while mounted!
On the vision trailer we could clearly see that we could domesticate mobs into becoming transportation!
On the vision trailer we could clearly see that we could share a ride with a friend!
Aion 3.0 on 5-6 May at some convention in Cologne.
http://www.aionfreetoplay.com/website/news/rpc (http://www.aionfreetoplay.com/website/news/rpc)
So no 3.0 on live servers this month.
and maybe not in may also, afterall its only a presentation on a convention, not an official date for live launch. :/
Might be the full version, as the only thing GF needs to do, is to translate it to german and french.
And 3.0 is live on NA. For the 1st time we dont get the update at the same time as them.
any infos on the release date on eu servers?
looks like GF is even worse than ncsoon...
I would expect it somewhere 1,5 months or 2 months from now. My educated guess.
The reasoning?
- They promissed it for the Spring 2012 (don't remember where i saw that info). Spring ends on the 19 of June.
- American version localization is finished.
- There is a convention in Germany in the 5th and 6th of May where aion 3.0 will be playable courtesy of Gameforge, the convention website is german only, making me think me think they will showcase the German version of aion 3.0, meaning its done or mostly done. Count about 2 weeks after the showcase, which is the normal period of time that passes between public show (or PTS) of a new playable aion version and the go-live date on the main servers.
This reasoning of mine will place the release somewhere in the 2nd part of May. 1 Month and something from now. I give a few extra weeks as a error margin. So...
19 May ~ 10 June.
I will try to collect extra information about it, me and Primmus are planing a meet up to get to know each other in person and going to the convention to check Aion 3.0 out.
Anyone else wants to join us?
http://forum.royalstorm.eu/index.php?topic=1096.0 (http://forum.royalstorm.eu/index.php?topic=1096.0)
Little Melyonen gets a new hairdo and visits Siel. It is incredibly beautiful, a lot of sweet changes reduce the tedium. For instance when you get the vial to fill from Cliona lake you are immediately transported there at the spot where you can fill it. When finished you are immediately transported back to Pernos. Our basic wings are changed for the better quite more beautiful. The Ascension event and ceremony are superbly more beautiful. On average I had pre Aion 3.00x 45-60 fps. In Aion 3.001 I have only 25-27 fps. This is at auto high quality graphics, no antialias, as recommended by game and in 1920X1080. Although the servers are located in Austin Texas I had no noticeable lag even on screens that were heavily populated. The kinah came a lot easier. At level 9 I had like 50'ish K kinah without forcing it. Houses come at level 21 through a quest, mounts come at level 30.
(http://i1127.photobucket.com/albums/l627/Eibon97/Aion0002.jpg)
Details are much improved:
(http://i1127.photobucket.com/albums/l627/Eibon97/Aion0003.jpg)
(http://i1127.photobucket.com/albums/l627/Eibon97/Aion0005.jpg)
A nice free to use Poeta teleporter was added connecting, Namus site, to Melponeh's camp and Akarios Village. Note that you cannot teleport using the normal teleporter from Akarios Village back to Namus.
(http://i1127.photobucket.com/albums/l627/Eibon97/Aion0004.jpg)
You would not like what the shop is offering though.
Arieluma,
Ker
2nd pic is truly amazing. Nice look.