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Aion 2.7

Started by WhiteHorse, Thursday , 20 October 2011 - 20h34

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WhiteHorse

http://gameguide.uk.aiononline.com/aion/2.7


The new Crucible Coliseum PvP Arena, which includes two PvP inspired Instanced Dungeons!
         - The Arena of Discipline features one on one death matches in four different stages--brandish weapons and spells
         to dominate opponents, and earn crucible insignias and medals at their expense!
         - The Arena of Chaos features a frenzied ten Daeva free-for-all in six different stages--run, hide, and strike when
         opponents are at their most vulnerable to succeed in this ruthless environment, and earn crucible insignias and
         medals for wreaking carnage.
The new Padmarashka's Cave Alliance Instanced Dungeon, a reimagining of the Padmarashka encounter with new Quests, loot, and a few twists!
Numerous refinements to PvP in Balaurea, including improved Platinum Medal Quests, and retuned Mastarius and Veille encounters, offering additional rewards!
New rewards from the merchants in the Kaisinel Academy and Marchutan Priory, including powerful PvP equipment purchasable with currencies from the Crucible Coliseum.
Numerous refinements to existing skills, including reductions in the cooldowns and DP cost of several abilities.
Much, much, much more!


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Skill changes:

1. Reduced the amount of DP used by the following skills, from 3000 to 2000:

- Gladiator skill 'Daevic Fury I'.
- Templar skill 'Hand of Healing I'.
- Ranger skill 'Destruction Trap I~III'.
- Assassin skill 'Wind Walk I'.
- Sorcerer skill 'Tranquilizing Cloud I'.
- Spiritmaster skill 'Disenchant I'

2. Increased the duration of the Movement Speed Reduction of the Ranger skill 'Call Gryphu I' from 2 seconds to 3 seconds.

3. Reduced the cooldowns of the following skills:

- Ranger skill 'Nature's Resolve I', from 10 minutes to 5 minutes.
- Assassin skill 'Apply Poison I~IV', from 2 minutes to 10 seconds.
- Assassin skill 'Apply Deadly Poison I~IV', from 2 minutes to 10 seconds.
- Assassin skill 'Blinding Burst I', from 10 minutes to 3 minutes.
- Assassin skill 'Quickening Doom I', from 1 minute 30 seconds to 1 minute.
- Spiritmaster skill 'Armor Spirit I', from 5 minutes to 1 minute.
- Chanter skill 'Blessing of Wind I~V', from 1 second to 'Cast Instantly'.

4. Increased the Magical Accuracy of all the Ranger's 'Trap' skills.

5. The Assassin skills 'Dash Attack I~IV' and 'Throw Dagger I' no longer share a cooldown timer.

6. The Elyos Cleric skill 'Slashing Wind I~II' and the Asmodian Cleric skill 'Punishing Wind I~II' no longer share a cooldown timer with 'Hallowed Strike I~V'.

7. Increased the range of the Cleric skill 'Divine Spark I~III' from 15m to 25m.

8. Increased the accuracy of the Chanter skill 'Binding Word I'.

9. When using the Ranger skill 'Seizure Arrow I', the wrong system message would be generated. This has been fixed.

10. Increased the accuracy of the Assassin's Rune Carve type skills.

11. Increased the stun rate of the Assassin's Ambush III – VI skills.

12. Increased the attack power and HP drainage of the Asmodian Assassin's skills Darkness Rune I and Rune Swipe I.

13. Fixed incorrect tooltips about the materials for Assassin's Apply Deadly Poison I and Apply Lethal Venom I - IV.

14. Changed some Chanter skills as follows:

 Added an effect to 'Protective Ward' I - VI that increases resistance to Stumble.
 Reduced the casting time of 'Recovery Spell' I and II from 1.5 seconds to 1 second.
 Reduced the cooldown time of 'Parrying Strike' I and II from 1 minute to 30 seconds.

15. Corrected the effect range of Asmodian Cleric's Summon Healing Servant I and II skills.

16.  Removed inappropriate system messages that used to be displayed when you used a skill increasing Enmity.



Full patch notes:
http://gameguide.uk.aiononline.com/aion/Patch+Notes+2.7
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